THE DRUM MIX WORKFLOW
Let's start by refining the drums - which will help you sculpt the shell
sound of your multitrack drum session. To remove any crosstalking issues,
your tracks need to be cleaned up via dynamic expansion using the first
stage of your Edelweiss`72. Aim for a threshold that will allow your target
signal to be perfectly audible for best results.
Drum mix is all about taming dynamics and the interaction between elements.
Start by compressing your tracks of instruments individually, limiting the
overshoots and narrowing the amplitude. This will ensure your groove
is rock solid before moving on to the next step. Make use of the KH-COMP1
on both the individual tracks and on the drum bus to tighten and straighten your mix.
EQ is where you start to set the tone for all reservoirs, overheads and room of microphones.
The VEQ-1P is the classic choice for defining a vintage drum sound
on both single instrument tracks as well as on the bus. Carve the signal
for some bright highs, punchy mids and sweet bass. For a more surgical approach,
try the Edelweiss`72 EQ section.
Now that your drum bus is all set, it's time to add some saturation and that
vintage vibe with magnetite, the last tape emulation you'll ever need.
Its warm deep sound will finish your drum mix to a polished finish.
Now, sit back and listen to that juicy groove you just created - you
just laid the foundation for your music!
products included
Magnetita
VEQ-1P
Edelweiss`72
KH-COMP1
Features
authentic circuit emulation
Our real-time component-based circuit simulation approach allows you to authentically capture the sound and feel of the analog unit as closely as possible. All crucial parts including the input and output transformers, side chain and audio path tube stages, filters and of course the T4A cell have been faithfully modeled and matched with an original '68 reference unit.
code optimized SSE2
DSP operations are conduct, using the SSE2 instruction set. This ensures high performance operation despite very complex calculations.
automatically adjusted oversampling for maximum audio transparency
aliases are effectively attenuated using a low latency polyphase linear Dolph-Chebyshov phase design. The oversampling rate is auto-adjusted to your session's sampling rate to save CPU, providing the most transparent sound possible.
HighDPI / Retina support
Our user interfaces support high pixel density on both Windows and Mac OS systems to present you with the most pleasant user experience on high DPI displays. Please refer to the manual to find out if your DAW is HighDPI capable if you are working on Windows.MINIMUM system requirements (MAC)
SSE2 compatible processor (Intel Core CPU recommended)
1GB RAM
Mac OSX 10.9 or later - (11.x BigSur + not supported yet)
VST, AU or AAX compatible host (64-bit)
1280x1024 pixels screen resolution or more
Minimum system requirements (Windows)
SSE2 compatible processor (Intel Core CPU recommended)
1GB RAM
Windows 7 or later
VST or AAX compatible host
screen resolution of 1280x1024 pixels or more
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